![]() Give players character-creator items and Minecoins as rewards, and partner with community creators in the Minecraft Marketplace to even offer maps, texture packs, and skins at higher tiers. Provide XP for playing the game like blocks mined, blocks placed, items crafted, mobs killed, and days played, while offering specific challenges that provide additional XP and potentially exclusive rewards. Still, if Minecraft makes every season 2-3 months of challenges and milestones, it could give players reasons to continuously return to Mojang Studios' creative sandbox. However, its seasons were far too short to be alluring for players. Minecraft Earth added seasons to the game, which added additional challenges for players to complete and earn rewards. However, seasons can also be quite controversial for gamers, who sometimes feel like they're not getting their money's worth, and that vital content is locked behind annoying paywalls. These games depend on in-game purchases to continue providing free updates and content. Seasons are becoming quite prevalent in modern games, especially games as service like Fortnite and Sea of Thieves. Seasons gave players reasons to come back to Minecraft Earth Is this the "wild dream" of my choices? Absolutely, but I'd still love to see this core function of Minecraft Earth evolve and come to vanilla Minecraft. There's even a case for bringing this functionality to Survival with a new table (like a "workbench" or something) and letting players skip the time required to build something in exchange for inputting all the necessary resources (and maybe a bit extra for balancing) and choosing where to place it. This would require a lot of work on Mojang Studios' part, but it could be a fantastic quality-of-life enhancement for sharing builds when you're not in your world and tackling larger builds in Creative. I'd love to see this core function of Minecraft Earth evolve for Minecraft. Mods have been doing similar things for years in the Java Edition, but players on the more modern Minecraft version are left with tackling even the most tedious builds by hand. Not only would this be great for sharing incredible builds, but it would make it easier for experienced builders to accomplish bigger builds and more elaborate designs in Minecraft: Bedrock Edition. Have a fantastic build that you're proud of? Use a build plate to save it, and then access it any time you're in Creative mode. In Minecraft, this could instead allow players to "record" their favorite builds in build plates and be able to take them to their friends' worlds and servers to share. ![]() The idea of a build plate in Minecraft Earth was having a defined area to build in that you could bring up anywhere to add to, explore, and share with your friends. This would be a less direct translation than mob variants, but Minecraft Earth's build plates could actually find a home in Minecraft. Source: Windows Central (Image credit: Source: Windows Central)
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